Devlog #8 : How I create Dialogues for my Point and Click game Pixelparody
Pixel Parody » Devlog
Point and click dialogues
Adding dialogues is a lot of fun and a key part of any point and click adventure. I struggled with the Java port of my Objective C and was looking for a better alternative. I am very happy of what I found and maybe you will get inspired of doing the same for Unity, Godot or a core gaming Framework. My framework of choice is Libgdx.
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Pixel Parody
Point and Click adventure with humourous Parody sketches as the source of the puzzles
Status | Prototype |
Author | pimpedpixel |
Genre | Adventure |
Tags | 2D, Animation, Comedy, libGDX, Mouse only, Pixel Art, Point & Click, Retro, Voice Acting |
Languages | English |
Accessibility | Subtitles |
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