Lipsync in Narrative Games (a little bit of everything)
Pixel Parody » Devlog
When I created my two existing Point and Click games, ‘The Lost Adventures,’ and the current demo of ‘Pixel Parody,’ I faced a significant challenge in transforming them into fully immersive ‘Talkie’ adventure games. I’d like to share my insights on this journey with the Itch community, in the hope that it will inspire some of you and provide valuable ideas on how to incorporate narrative speech into your own games. There is also some tooling I included that is on Github. Check it out !
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Pixel Parody
Point and Click adventure with humourous Parody sketches as the source of the puzzles
| Status | Prototype |
| Author | pimpedpixel |
| Genre | Adventure |
| Tags | 2D, Animation, Comedy, libGDX, Mouse only, Pixel Art, Point & Click, Retro, Voice Acting |
| Languages | English |
| Accessibility | Subtitles |
More posts
- Devlog #10: Improving my game after a jam46 days ago
- Devlog#9 Create Star Wars Lucasarts assets (in the style of the Fate of Atlantis...63 days ago
- Devlog #8 : How I create Dialogues for my Point and Click game PixelparodyApr 22, 2025
- Devlog #7 : How to do Voice acting, use Voice models and record with LucasArts l...Jan 16, 2025
- Recreating LucasArts Pixel Art with AI in the style of Fate of AtlantisJan 07, 2025
- Game Asset Pipeline with CamundaFeb 04, 2024
- Voice Acting Test - Pixel ParodyDec 23, 2023
- Use this free room editor used in a wellknown gameDec 08, 2023
- Voice acting in pixelart any good?Dec 08, 2023
- Reusing old and new - Settings GUIDec 07, 2023

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